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Kindred of the Ebony Kingdom is a source-book, alternative setting, and stand-alone pen-and-paper RPG designed for ''Vampire: The Masquerade'', ''Vampire: The Dark Ages'', and other games set in the Old World of Darkness developed by White Wolf Game Studios. It was released in 2003 and dealt with vampires throughout the African continent (a location only briefly examined in previous Old World of Darkness games). The Kindred of the Ebony Kingdom, known among themselves as the Laibon, are vampires native to Africa in the Old World of Darkness setting. Though having the same roots as the western Kindred (traditional vampires) and being afflicted with the same curse, the Laibon have existed in relative isolation from the western Kindred for an extended period, and have become distinct in a variety of ways. Additionally, they do not believe themselves descended from Caine (the first vampire), but rather view their existence in relation to various African myths and legends. The most striking difference between the Laibon and the normal ''Vampire:the Masquerade'' Kindred is their tenuous balance between the world of mortals and that of the supernatural. Unlike Kindred (who are most commonly defined in their adherence or violation of "Humanity"), the Laibon owe a dual loyalty to their mortal counterparts (called Aye) and loyalty to the spirit world (called Orun). Failure on both loyalties leads to monstrous degeneration and feral predatory behavior. High Aye causes a Laibon to appear alive, while high Orun causes a Laibon to appear unearthly and often demonic. Those few Laibon who can maintain high Aye and high Orun simultaneously appear angelic, possibly transcendent. ==Tenets of the Ebony Kingdom== Handed down for millennia, the Tenets represent the conservative status quo of Laibon society. Recently brought into question by the rapid change of the modern world, they are nevertheless fiercely upheld by the Guruhi and the Shango. # The Guruhi Are The Land: In other words, as the oldest Legacy, the Guruhi have a natural right to rule. # Those Who Endure Judge: Leadership and status is naturally assumed to derive from age and experience. # Belonging Grants Protection: More cynically, "citizenship implies fealty." This Tenet helps ensure that power is not questioned and rulers not overthrown. # The Secret Must Be Kept: This is essentially a variation of the Masquerade, ensuring that mortals are not acutely aware of the existence of the undead. # No Secrets From The Magaji: The Magaji (dominant Laibon ruler of an area) has little to benefit from allowing scheming to occur, and this Tenet is enforced to keep the Magaji "in the know." # Sires Command, Childer Inherit: In other words, just as age determines leadership, lineage determines fealty. # The Eldest Command Undeath: A reinforcement of the rulership by the eldest, this explicit rule has come under considerable fire in recent times, and is treated delicately by wise Magaji. # Travellers Obey The Tenets: This twofold rule requires that Laibon away from home adhere to the Tenets, as do outsiders in the Ebony Kingdom. # The Eldest Are Kholo: This Tenet allows some flexibility in any given areas power structure, as travelling elders (particularly among the Kinyonyi) are granted due respect despite their not Belonging. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Kindred of the Ebony Kingdom」の詳細全文を読む スポンサード リンク
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